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	<title>Ferg&#039;s Blog &#187; Dialectics</title>
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		<title>Introduction to the Fundamentals of Motivation</title>
		<link>http://www.fergusbisset.com/blog/2010/01/03/introduction-to-the-fundamentals-of-motivation/</link>
		<comments>http://www.fergusbisset.com/blog/2010/01/03/introduction-to-the-fundamentals-of-motivation/#comments</comments>
		<pubDate>Sun, 03 Jan 2010 13:40:29 +0000</pubDate>
		<dc:creator>Fergus Bisset</dc:creator>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Dialectics]]></category>
		<category><![CDATA[Framework of Motivated Behaviour]]></category>
		<category><![CDATA[Introduction to the Fundamentals of Motivation]]></category>
		<category><![CDATA[Motivational Design]]></category>
		<category><![CDATA[Public Engagement]]></category>
		<category><![CDATA[Service Design]]></category>
		<category><![CDATA[Design Research]]></category>
		<category><![CDATA[Fundamentals of Motivation]]></category>
		<category><![CDATA[Human Centred Design]]></category>
		<category><![CDATA[Participatory Design]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[Sociology]]></category>
		<category><![CDATA[This is Service Design Thinking]]></category>
		<category><![CDATA[Transformation Design]]></category>
		<category><![CDATA[User Perceptions]]></category>

		<guid isPermaLink="false">http://www.fergusbisset.com/blog/2010/01/03/introduction-to-the-fundamentals-of-motivation/</guid>
		<description><![CDATA[Introduction to the Fundamentals of Motivation]]></description>
			<content:encoded><![CDATA[<p>I am currently writing a short chapter for the forthcoming Service Design textbook <a title="Service Design Thinking" href="http://service.engagement.ac" target="_blank">This is Service Design Thinking</a>. In the spirit of co-creation and participatory design which this publication is attempting to embody I would be very interested to hear what you think about my introduction and the scope of the chapter I am writing. I would really welcome your feedback and suggestions. Presently, it reads as follows:</p>
<p>Motivation has been described as the “energisation and direction of human behaviour” (Reeve, 2005). A fundamental concept in the understanding, regulation and support of human behaviour, Motivation has been debated and discussed for time immemorial. From Confucian and Sanskrit philosophy in the East to that of the Greek political philosophers and Christian biblical scholars in the West: The symbiotic relationship of the individual and their environment and attempts to understand the governing principles of this relationship have been one of the most central questions to ‘energise and direct’ humanity’s thoughts, beliefs and creativity. Defining not only the social structures of the societies in which we live but the political, educational and creative philosophies that govern and sustain them.</p>
<p>Mook (1987) provides a fuller account of the historical evolution of Motivation and in turn the recursive nature of Motivation within society. History builds a case for how significantly a society or community’s conception of ‘motivation’ underpins its philosophical and political stance and behaviour. For example Pre-Enlightenment era Europe was governed by the Christian church and thus the values of the church transcended national boundary, in much the same way that for example modern day Islam and Judaism often transcends or paradoxically in the case of countries such as Iran and Israel respectively, epitomises national or political identity.</p>
<p>There is little escaping the fact that our motivations or how we explain and conceptualise them digs deeper into our own psyche and that of our societies than very often as designers we are prepared or entitled to look. Furthermore, if Design Thinking and Service Design hold the key to solving larger more complex social problems as <a title="Transformation Design" href="http://www.designcouncil.info/mt/RED/transformationdesign/TransformationDesignFinalDraft.pdf" target="_blank"> (Burns, Cottam, Vanstone, &amp; Winhall,  2006)</a>,<strong> </strong><a title="Change By Design" href="http://www.amazon.com/Change-Design-Transforms-Organizations-Innovation/dp/0061766089" target="_blank">Brown (2009)</a>, <a title="Design Thinking" href="http://www.amazon.com/Design-Business-Thinking-Competitive-Advantage/dp/1422177807/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1262526683&amp;sr=1-1" target="_blank">Martin (2009)</a>,<a title="Nordic SDC" href="http://www.aho.no/en/AHO/News-and-events/Service-Design/Program1/PapersAbstracts/" target="_blank"> Loevlie (2009)</a> and Miller and Rudnick (2009) have claimed, do we need to start being more capable and comfortable at asking those questions and visualising and conceptualising the responses?</p>
<p>This chapter seeks to explore as succinctly as 8000 characters allows what modern day psychology and its literature can contribute to overcoming these sometimes uncomfortable ethical, political and social conceptualisations and how, in addition to existing and established Service Design tools and processes,  it might be able to support us ‘design thinkers’ as we seek to ‘energise and direct’ human behaviour through the design and creation of innovative products, systems and services.</p>
<p>Thank you all in anticipation of your help and really looking forward to hearing from you, either via <a title="My Twitter" href="http://www.twitter.com/fergusbisset" target="_blank">Twitter</a> or via the comments form below:</p>
<h3  class="related_post_title">Other Relevant Posts...</h3><ul class="related_post"><li>December 3rd, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/12/03/managing-motivation/" title="Managing Motivation">Managing Motivation</a> (1)</li><li>November 30th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/11/30/motivational-design-framework-v-0-1/" title="Motivational Design Framework v.0.1">Motivational Design Framework v.0.1</a> (2)</li><li>October 30th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/30/design-for-self-service-a-motivational-psychology-perspective/" title="Design for Self-Service &#8211; A motivational psychology perspective">Design for Self-Service &#8211; A motivational psychology perspective</a> (2)</li><li>October 29th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/29/theories-of-planned-behaviour/" title="Theories of Planned Behaviour">Theories of Planned Behaviour</a> (2)</li><li>October 28th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/28/user-needs-are-outdated-we-should-be-designing-user-goals/" title="User Needs are Outdated, We Should Be Designing User Goals&#8230;">User Needs are Outdated, We Should Be Designing User Goals&#8230;</a> (1)</li><li>October 4th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/04/designing-design-research-and-generating-momentum/" title="Designing Design Research and Generating Momentum ">Designing Design Research and Generating Momentum </a> (1)</li><li>October 1st, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/01/framework-of-motivated-behaviour/" title="Framework of Motivated Behaviour">Framework of Motivated Behaviour</a> (0)</li><li>September 27th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/09/27/what-are-user-needs/" title="What Are User Needs?">What Are User Needs?</a> (3)</li><li>September 26th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/09/26/museums-user-empowerment-and-defining-service-value/" title="Museums, User Empowerment and Defining Service Value ">Museums, User Empowerment and Defining Service Value </a> (0)</li><li>September 24th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/09/24/cybernetics-public-engagement-and-participatory-design/" title="Cybernetics, Public Engagement and Participatory Design">Cybernetics, Public Engagement and Participatory Design</a> (8)</li></ul>]]></content:encoded>
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		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Theories of Planned Behaviour</title>
		<link>http://www.fergusbisset.com/blog/2009/10/29/theories-of-planned-behaviour/</link>
		<comments>http://www.fergusbisset.com/blog/2009/10/29/theories-of-planned-behaviour/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 16:22:14 +0000</pubDate>
		<dc:creator>Fergus Bisset</dc:creator>
				<category><![CDATA[Communities of Practice]]></category>
		<category><![CDATA[Defining Design]]></category>
		<category><![CDATA[Defining Service Design]]></category>
		<category><![CDATA[Design Process]]></category>
		<category><![CDATA[Design Research]]></category>
		<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Dialectics]]></category>
		<category><![CDATA[Framework of Motivated Behaviour]]></category>
		<category><![CDATA[Motivational Design]]></category>
		<category><![CDATA[Persuasive Design]]></category>
		<category><![CDATA[Service Design]]></category>
		<category><![CDATA[Constructivism]]></category>
		<category><![CDATA[Human Centred Design]]></category>
		<category><![CDATA[Public Engagement]]></category>
		<category><![CDATA[Relevance]]></category>
		<category><![CDATA[skill based processes]]></category>
		<category><![CDATA[User Empowerment]]></category>
		<category><![CDATA[User Perceptions]]></category>

		<guid isPermaLink="false">http://www.fergusbisset.com/blog/2009/10/29/theories-of-planned-behaviour/</guid>
		<description><![CDATA[Thanks to Andy Polaine for sharing this tremendous insight in response to my post yesterday. It&#8217;s fair to say that those students studying Service Design at Luzern are in great hands. In his comments he wrapped up a lot of the wider tensions within the Service Design community about the relationship between academia and practice [...]]]></description>
			<content:encoded><![CDATA[<p>Thanks to <a title="Andy Polaine - Twitter" href="http://www.twitter.com/apolaine" target="_blank">Andy Polaine</a> for sharing <a title="Comment on User Needs vs. User Goals" href="http://www.fergusbisset.com/blog/2009/10/28/user-needs-are-outdated-we-should-be-designing-user-goals/#comments" target="_blank">this tremendous insight</a> in response to my post yesterday. It&#8217;s fair to say that those students studying Service Design at <a title="Luzern Hochschule" href="http://english.hslu.ch/" target="_blank">Luzern</a> are in great hands. <img src='http://www.fergusbisset.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>In his comments he wrapped up a lot of the wider tensions within the Service Design community about the relationship between academia and practice that I know are hot topics of discussion at London events such as <a title="Service Designing" href="http://www.servicedesigning.com/" target="_blank">Service Design drinks and Service Design thinks</a> at the moment, as well as clearly the <a title="Service Design Conference" href="http://www.service-design-network.org/conference/" target="_blank">Service Design Network Conference</a> held this week.</p>
<p>Indeed, a lot of the background to this post and my own work is fuelled by an urge to bridge some of this tension &#8211; between theory and practice as Andy put it &#8211;  this is synthesis in the truest sense of the word.</p>
<p>For anyone interested further background to these issues can be found <a title="Designing Within Services - Choosenick" href="http://www.choosenick.com/?action=view&amp;url=from-designing-services-to-design-in-services" target="_blank">here</a> and <a title="Service Design as the Creation of An Active Brand" href="http://www.colourquotesanalysis.com/entries/service_design_as_the_creation_of_active_brand/" target="_blank">here</a>.</p>
<p>If I created a strawman yesterday in my discussion of what was said at the Service Design Conference then I apologise. I suppose the essence of what I was attempting to highlight was that despite any personal philosophical or pragmatic differences of opinion that might exist within the community, there appears to be two prevalent ways in which designers classify users. One is to see users as reactive i.e. responsive to extrinsic constraints and the other is to see them as proactive i.e. energised by internal ideas and ambitions (goal oriented).</p>
<p>The reality seems to be that we as humans fluctuate between these states probably faster than we&#8217;ll ever be able to measure or generalise accurately (its not going to stop me trying <img src='http://www.fergusbisset.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> ) and thus we as Service Designers rely on the ethnographic approaches Andy mentions or laboratory based scientific experiments that are well documented in scientific journals to attempt to understand behaviour.</p>
<p>Whether designers are fully concious of the fact that they are making these judgements about users is another issue open to debate and discussion. Indeed, the oft cited definition of Design Research is &#8220;to make explicit what is otherwise implicit in the everyday practice of design.&#8221; Thus by raising this discussion, I was simply attempting to raise this question within the minds of us designers about how we implicitly view the user we are designing for? As I mention above the answer appears to be as either &#8216;passive&#8217; or &#8216;active&#8217; depending on circumstance, context or which particular part of the design or use phase we might be referring to.</p>
<p>Education systems are interesting service examples themselves in how they attempt to balance between encouraging creativity and intrinsically motivated behaviour whilst also controlling these processes with structured curriculum and routines. Indeed, any service we can think of will attempt to strike a balance between generating and controlling value (or creativity, or energy, or money) for all the stakeholders involved.</p>
<p>As Andy clarified in his comment on the last post, Birgit Mager was talking at the Service Design Network Conference about users behaviour being a function of <strong>Attitude </strong>and <strong>The Environment. </strong>On further research this would appear to also share perspective with that of the Theory of Planned Behaviour (Ajzen, 1988) which is also based on Theory of Reasoned Action (Ajzen and Fishbein, 1980).</p>
<p>This classifies user behaviour as a product of:</p>
<ul>
<li>Attitude (Autonomy)</li>
<li>Social Pressure (Relatedness)</li>
<li>Perceived Behavioural Control (Competence)</li>
</ul>
<p>What I&#8217;m interested in as part of my masters is how we can design systems and services that enhance user perception of these three inherent human psychological capabilities. Doing so successfully or even unsuccessfully will result in behavioural change, but doing so successfully and encouraging users to reflect on these capabilities will result in sustainable behavioural change (at least that&#8217;s the theory).</p>
<p>I&#8217;m incredibly fortunate that through this platform and as a result of contributions such as Andy&#8217;s I can also modify my own <strong>attitude </strong>and <strong>perceived </strong><strong>competence </strong>as a result of being able to <strong>r</strong><strong>elate </strong>my work to you all.</p>
<p>Andy is right though we need to do more to work together and bridge the gaps between academia and professional practice. I don&#8217;t plan to stay in academia forever but whilst I&#8217;m still here I&#8217;d be interested to hear from you all&#8230; do you have any questions about Motivation? Is there something that you as a practitioner are working on and feel like you could use a bit of academic insight or research on? Please get in touch <a title="Fergus Bisset" href="mailto:hello@fergusbisset.com" target="_blank">here</a>, <a title="Fergus Bisset - Twitter" href="http://www.twitter.com/fergusbisset" target="_blank">via twitter</a> or through the comments link below.</p>
<h3  class="related_post_title">Other Relevant Posts...</h3><ul class="related_post"><li>November 30th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/11/30/motivational-design-framework-v-0-1/" title="Motivational Design Framework v.0.1">Motivational Design Framework v.0.1</a> (2)</li><li>October 1st, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/01/framework-of-motivated-behaviour/" title="Framework of Motivated Behaviour">Framework of Motivated Behaviour</a> (0)</li><li>July 13th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/07/13/making-design-a-concrete-experience/" title="Making Design a Concrete Experience">Making Design a Concrete Experience</a> (0)</li><li>October 28th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/28/user-needs-are-outdated-we-should-be-designing-user-goals/" title="User Needs are Outdated, We Should Be Designing User Goals&#8230;">User Needs are Outdated, We Should Be Designing User Goals&#8230;</a> (1)</li><li>September 13th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/09/13/the-philosophy-of-service-design/" title="The Philosophy of Service Design">The Philosophy of Service Design</a> (2)</li><li>December 9th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/12/09/modelling-motivation-in-the-design-of-products-systems-and-services/" title="Modelling Motivation in the Design of Products, Systems and Services">Modelling Motivation in the Design of Products, Systems and Services</a> (0)</li><li>December 3rd, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/12/03/managing-motivation/" title="Managing Motivation">Managing Motivation</a> (1)</li><li>October 30th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/30/design-for-self-service-a-motivational-psychology-perspective/" title="Design for Self-Service &#8211; A motivational psychology perspective">Design for Self-Service &#8211; A motivational psychology perspective</a> (2)</li><li>October 4th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/04/designing-design-research-and-generating-momentum/" title="Designing Design Research and Generating Momentum ">Designing Design Research and Generating Momentum </a> (1)</li><li>September 21st, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/09/21/motivational-design-personas/" title="Motivational Design Personas">Motivational Design Personas</a> (11)</li></ul>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>What Are User Needs?</title>
		<link>http://www.fergusbisset.com/blog/2009/09/27/what-are-user-needs/</link>
		<comments>http://www.fergusbisset.com/blog/2009/09/27/what-are-user-needs/#comments</comments>
		<pubDate>Sat, 26 Sep 2009 22:38:56 +0000</pubDate>
		<dc:creator>Fergus Bisset</dc:creator>
				<category><![CDATA[Design Process]]></category>
		<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Dialectics]]></category>
		<category><![CDATA[Motivational Design]]></category>
		<category><![CDATA[Public Engagement]]></category>
		<category><![CDATA['ego-design']]></category>
		<category><![CDATA[Belief]]></category>
		<category><![CDATA[Cynical]]></category>
		<category><![CDATA[Design Research]]></category>
		<category><![CDATA[Feedback]]></category>
		<category><![CDATA[Human Centred Design]]></category>
		<category><![CDATA[Intrinsic Awareness]]></category>
		<category><![CDATA[Intrinsic Motivation]]></category>
		<category><![CDATA[Motivation]]></category>
		<category><![CDATA[Persuasive Design]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[Self Determination Theory]]></category>
		<category><![CDATA[Self Efficacy]]></category>
		<category><![CDATA[Tim Brown]]></category>
		<category><![CDATA[User Empowerment]]></category>
		<category><![CDATA[User Perceptions]]></category>

		<guid isPermaLink="false">http://www.fergusbisset.com/blog/2009/09/27/what-are-user-needs/</guid>
		<description><![CDATA[My research around the past couple of posts on participatory processes and the responses they have generated have helped focus my attention on an issue that has interested me for some time – the question of “User Needs”. Tim Brown on Change By Design from IDEO on Vimeo. As the above video nicely represents, many [...]]]></description>
			<content:encoded><![CDATA[<p>My research around the past couple of posts on participatory processes and the responses they have generated have helped focus my attention on an issue that has interested me for some time – the question of “User Needs”.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5861210&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=5861210&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5861210">Tim Brown on Change By Design</a> from <a href="http://vimeo.com/ideo">IDEO</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>As the above video nicely represents, many of the early proponents or more successful marketers of ‘design thinking’ have often backhandedly justified the core value that ‘design thinking’ represents in terms of how it better fulfils ‘user needs’. Or at their most honest like in the video above (around 1min in), justified design thinking as the process of converting &#8216;needs&#8217; to &#8216;demands&#8217;.</p>
<p>In reading and writing about Design, I can’t help but stumble across the term &#8216;user needs&#8217;, without ever finding a particularly compelling definition of what it is in any given context, let alone independent of context.</p>
<p>Having seen that horrible video above a few weeks ago and blown off a bit of steam on <a title="Wenovski" href="http://www.wenovski.ning.com" target="_blank">Wenovski </a>about it at the time &#8211; I couldn&#8217;t help but be reminded of it when I read this rather cynical, but actually quite apt historical review of the term &#8216;user needs&#8217; in a psychology paper today:</p>
<blockquote><p>&#8220;A need is a construct (a convenient fiction or hypothetical concept) that stands for a force (the physico-chemical nature of which is unknown) in the brain region, a force that organizes perception, apperception, intellection, conation and action in such a way as to transform in a certain direction an existing, unsatisfying situation.&#8221; (Murray, 1938, pp. 123–124 in Deci and Ryan, 2000).</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 403px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Aneed is a construct (a convenient fiction or hypothetical</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 403px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">concept) that stands for a force (the physico-chemical</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 403px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">nature of which is unknown) in the brain region, a</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 403px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">force that organizes perception, apperception,</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 403px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">intellection, conation and action in such a way as to</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 403px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">transform in a certain direction an existing, unsatisfying</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 403px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">situation. (pp. 123–124).</div>
</blockquote>
<p>As a designer who over the past few years has done quite a bit of rummaging around in psychology books and papers, perhaps with a view to fulfilling some of my own user needs and requirements!? The issue of ‘needs’ whether psychological or physiological is a term that again crops up quite a lot. I’ve long personally held the suspicion that the designerly version of “user needs” was somehow different from the social scientist’s. However, if Murray as cited above is to be believed the term may be used as indiscriminately and cynically in psychology circles as it seems in design circles.</p>
<p>I&#8217;m not for a minute disputing that user needs are a real and important driver of both the work of designers and psychologists alike. I wholeheartedly believe that there are designers out there who strive to cater for genuine user needs and requirements. But if so what are they? Do we have a consistent definition amongst us that isn&#8217;t just a justification for making things in a way that people will want to buy them?</p>
<p>Is the whole concept of user needs a smokescreen behind which designers just do whatever they want and take your money in the process?</p>
<p>I&#8217;d really like to hear your thoughts on this so please either tweet them to me @fergusbisset or use the comments box below to let me know what you think. It&#8217;ll really help my Masters research into Motivational Design and judging by the video above it might even help our integrity as a community.</p>
<h3  class="related_post_title">Other Relevant Posts...</h3><ul class="related_post"><li>July 4th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/07/04/fabricant-should-be-aware-persuasion-requires-more-belief-and-less-judgement/" title="Fabricant Should Be Aware &#8211; Persuasion Requires More Belief and Less Judgement">Fabricant Should Be Aware &#8211; Persuasion Requires More Belief and Less Judgement</a> (0)</li><li>November 30th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/11/30/motivational-design-framework-v-0-1/" title="Motivational Design Framework v.0.1">Motivational Design Framework v.0.1</a> (2)</li><li>January 14th, 2010 -- <a href="http://www.fergusbisset.com/blog/2010/01/14/interview-with-dan-pink-on-motivation/" title="Interview with Dan Pink on Motivation">Interview with Dan Pink on Motivation</a> (0)</li><li>December 3rd, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/12/03/managing-motivation/" title="Managing Motivation">Managing Motivation</a> (1)</li><li>October 1st, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/01/framework-of-motivated-behaviour/" title="Framework of Motivated Behaviour">Framework of Motivated Behaviour</a> (0)</li><li>February 15th, 2010 -- <a href="http://www.fergusbisset.com/blog/2010/02/15/a-big-day-for-british-youth-and-winter-sports-an-inspiration-for-the-rest-of-us/" title="A Big Day for British Youth and Winter Sports &#8211; An Inspiration For The Rest of Us?">A Big Day for British Youth and Winter Sports &#8211; An Inspiration For The Rest of Us?</a> (2)</li><li>October 30th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/30/design-for-self-service-a-motivational-psychology-perspective/" title="Design for Self-Service &#8211; A motivational psychology perspective">Design for Self-Service &#8211; A motivational psychology perspective</a> (2)</li><li>September 21st, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/09/21/motivational-design-personas/" title="Motivational Design Personas">Motivational Design Personas</a> (11)</li><li>December 9th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/12/09/modelling-motivation-in-the-design-of-products-systems-and-services/" title="Modelling Motivation in the Design of Products, Systems and Services">Modelling Motivation in the Design of Products, Systems and Services</a> (0)</li><li>October 28th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/28/user-needs-are-outdated-we-should-be-designing-user-goals/" title="User Needs are Outdated, We Should Be Designing User Goals&#8230;">User Needs are Outdated, We Should Be Designing User Goals&#8230;</a> (1)</li></ul>]]></content:encoded>
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		<title>Language Matters &#8211; is &#8216;design thinking&#8217; dead?</title>
		<link>http://www.fergusbisset.com/blog/2009/07/10/language-matters-is-design-thinking-dead/</link>
		<comments>http://www.fergusbisset.com/blog/2009/07/10/language-matters-is-design-thinking-dead/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 18:30:48 +0000</pubDate>
		<dc:creator>Fergus Bisset</dc:creator>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Dialectics]]></category>
		<category><![CDATA[Public Engagement]]></category>
		<category><![CDATA[Constructivism]]></category>
		<category><![CDATA[Design Research]]></category>
		<category><![CDATA[Human Centred Design]]></category>
		<category><![CDATA[Intrinsic Awareness]]></category>
		<category><![CDATA[Motivational Design]]></category>
		<category><![CDATA[Relevance]]></category>
		<category><![CDATA[rule based processes]]></category>
		<category><![CDATA[systems theory]]></category>
		<category><![CDATA[User Perceptions]]></category>

		<guid isPermaLink="false">http://www.fergusbisset.com/blog/2009/07/10/language-matters-is-design-thinking-dead/</guid>
		<description><![CDATA[For this title I have to credit Fred Collopy who&#8217;s excellent article this serves as a response to or perhaps continuation of. For those who haven&#8217;t been following, there has been quite a bit of discussion in the blogosphere recently about the term &#8216;design thinking&#8217; and it&#8217;s relationship with systems thinking. Collopy&#8217;s article on Fast [...]]]></description>
			<content:encoded><![CDATA[<p>For this title I have to credit <a title="Twitter - Fred Collopy" href="http://twitter.com/FredCollopy" target="_blank">Fred Collopy</a> who&#8217;s <a title="Fred Collopy - Thinking About Design Thinking" href="http://www.fastcompany.com/blog/fred-collopy/manage-designing/thinking-about-design-thinking" target="_blank">excellent article</a> this serves as a response to or perhaps continuation of.</p>
<p>For those who haven&#8217;t been following, there has been quite a bit of discussion in the blogosphere recently about the term &#8216;design thinking&#8217; and it&#8217;s relationship with <a title="Design Thinking and Systems Thinking" href="http://www.fastcompany.com/blog/fred-collopy/manage-designing/lessons-learned-why-failure-systems-thinking-should-inform-future" target="_blank">systems thinking</a>.</p>
<p>Collopy&#8217;s article on Fast Company and the <a title="Comments - On Collopy Article" href="http://www.fastcompany.com/blog/fred-collopy/manage-designing/thinking-about-design-thinking#comments" target="_blank">largely positive responses</a> it has received are leading to the consensus that to quote <a title="Twitter - Bruce Nussbaum" href="http://twitter.com/brucenussbaum" target="_blank">Bruce Nussbaum</a> on Twitter:</p>
<blockquote><p>[Just as] MIT [and] Harvard embrace Design Thinking&#8230;designers reject it. Wow. Is Design now too big for designers to handle? Do designers &#8221; get&#8221; DT?</p></blockquote>
<p>From the large number of service designers following this discussion and contributing to it, to name but a few <a title="Twitter - Arne Van Oosterom" href="http://twitter.com/Designthinkers" target="_blank">Arne van Oosterom</a>, <a title="Lucy Kimbell" href="http://designleadership.blogspot.com/" target="_blank">Lucy Kimbell</a>, <a title="Redjotter" href="http://redjotter.wordpress.com/" target="_blank">Lauren Currie</a>, <a title="Twitter - Jonathan Baldwin" href="http://twitter.com/jbaldwin" target="_self">Jonathan Baldwin</a> my award for the best comment has to go to Lucy Kimbell:</p>
<blockquote><p>&#8220;the problem with the phrase Design Thinking is the word design and the word thinking.&#8221;</p></blockquote>
<p><div class="wp-caption alignnone" style="width: 510px"><a href="http://farm4.static.flickr.com/3091/2563351997_9b1f91701a.jpg"><img class=" " title="More Intellectual Gymnastics Courtesy of Zaphgod on Flickr" src="http://farm4.static.flickr.com/3091/2563351997_9b1f91701a.jpg" alt="More Intellectual Gymnastics [Courtesy of Zaphgod on Flickr] " width="500" height="333" /></a><p class="wp-caption-text">More Intellectual Gymnastics courtesy of Zaphgod on Flickr</p></div>I&#8217;m opening the following idea up for discussion, but I think what we are seeing as design&#8217;s <a title="Cartesian Anxiety" href="http://en.wikipedia.org/wiki/Cartesian_anxiety" target="_blank">Cartesian anxiety</a> develops is a transition away from institutionalised definitions of design or it&#8217;s processes. A shift that exacerbates or only continues the long documented product-to-service shift that occured prior to the economic melt down. I&#8217;m willing to be wrong about this however and I certainly welcome comments or claims to the contrary.</p>
<p>Personally, I&#8217;m fascinated that in the same week as the Twittersphere alleged that IDEO (the original proponent of &#8216;design thinking&#8217;) had laid off half of it&#8217;s London office and <a title="IDEO HCD Toolkits" href="http://www.ideo.com/work/item/human-centered-design-toolkit/" target="_blank">open sourced it&#8217;s toolkits</a>, we are seeing the cracks emerge or as Bruce ventures above, the outright rejection of institutionalised design practices. Maybe I&#8217;m getting carried away but it seems that even Harvard&#8217;s ever provocative <a title="Capitalism 2.0 - Haque" href="http://blogs.harvardbusiness.org/haque/2009/07/today_in_capitalism_20_1.html" target="_blank">Usman Haque was getting in on the act this week</a> &#8211; denouncing the 20th century corporate mentality of &#8216;straight line thinking&#8217;.</p>
<p>To take Collopy&#8217;s argument a stage further, design is a process inseparable from action. In being inseparable from action, design as an activity becomes heavily influenced or equally inseparable from it&#8217;s environment or context of application. This is something that co-design activities and many service and participatory approaches to design appear to have recognised or at least responded to for some time.</p>
<p>However, if true this places us in the realm of design becoming an activity dependent on <a title="Wikipedia - Situated Cognition" href="http://en.wikipedia.org/wiki/Situated_cognition" target="_blank">situated cognition</a> a point I made indirectly in a previous post <a title="Just Do It" href="http://www.fergusbisset.com/blog/2009/06/13/just-do-it-why-in-design-actions-speak-louder-than-thoughts/" target="_blank">here</a> and greater elaborated over the last month <a title="Logic of Design Thinking" href="http://www.fergusbisset.com/blog/2009/06/14/the-logic-of-design-thinking/" target="_blank">here</a> and <a title="Is Design a Skilled or Procedural Process" href="http://www.fergusbisset.com/blog/2009/06/18/is-design-a-skilled-or-procedural-process-or-both/">here</a>. Designers becoming coaches or facilitators in design practice within a smaller, more limited and specialised context, as discussed <a title="Belief and Less Judgement equals better design and persuasion" href="http://www.fergusbisset.com/blog/2009/07/04/fabricant-should-be-aware-persuasion-requires-more-belief-and-less-judgement/" target="_blank">here</a>.</p>
<p>By further leaps and bound of intellectual gymnastics, and perhaps actual gymnastics if you take the whole mind-body thing too seriously, it&#8217;s not illogical to propose that the future of design education might in Haque&#8217;s &#8216;Capitalism 2.0 landscape&#8217; come to rely on a more <a title="Wikipedia - Cognitive Apprenticeship" href="http://en.wikipedia.org/wiki/Situated_cognition#Cognitive_Apprenticeship" target="_blank">cognitive-apprenticeship</a> approach of designer&#8217;s learning and practicing their craft just as traditional apprenticeships taught woodwork and mechanics.</p>
<p>Indeed in a week where there have been well articulated discussions about <a title="Jonathan Baldwin - Surplus Design Graduates" href="http://jonathanbaldwin.blogspot.com/2009/06/logical-response-to-many-design.html" target="_blank">the large number of &#8216;surplus&#8217; design graduates</a> it is great to see <a title="Doing Loops - Participle" href="http://redjotter.wordpress.com/2009/06/30/get-real-do-loops-with-participle/" target="_blank">Participle&#8217;s Loops Initiative</a> and the fantastic <a title="SmallFish" href="http://smallfishuk.wordpress.com/" target="_blank">Small Fish</a> initiative (both via <a title="Red Jotter" href="http://twitter.com/Redjotter" target="_blank">Redjotter</a>). Design thinking might have died this week but as these two endeavours prove design is very much alive and designers can handle it very well thanks!</p>
<p><img style="visibility: hidden; width: 0px; height: 0px;" src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyNDcyNDkyNTM3NTImcHQ9MTI*NzI*OTI2MzAwMyZwPTEwMTkxJmQ9c3NfZW1iZWQmZz*yJnQ9Jm89MDMwNGQzMDdiNTM*NDQ5MDkwMjY5MzZhYTFkZGI1NGImb2Y9MA==.gif" border="0" alt="" width="0" height="0" /></p>
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<h3  class="related_post_title">Other Relevant Posts...</h3><ul class="related_post"><li>November 30th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/11/30/motivational-design-framework-v-0-1/" title="Motivational Design Framework v.0.1">Motivational Design Framework v.0.1</a> (2)</li><li>December 9th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/12/09/modelling-motivation-in-the-design-of-products-systems-and-services/" title="Modelling Motivation in the Design of Products, Systems and Services">Modelling Motivation in the Design of Products, Systems and Services</a> (0)</li><li>October 1st, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/01/framework-of-motivated-behaviour/" title="Framework of Motivated Behaviour">Framework of Motivated Behaviour</a> (0)</li><li>June 18th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/06/18/is-design-a-skilled-or-procedural-process-or-both/" title="Is Design a Skilled or Procedural Process? Or Both?">Is Design a Skilled or Procedural Process? Or Both?</a> (2)</li><li>October 29th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/29/theories-of-planned-behaviour/" title="Theories of Planned Behaviour">Theories of Planned Behaviour</a> (2)</li><li>August 9th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/08/09/designers-as-coaches/" title="Designers as Coaches">Designers as Coaches</a> (1)</li><li>July 13th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/07/13/making-design-a-concrete-experience/" title="Making Design a Concrete Experience">Making Design a Concrete Experience</a> (0)</li><li>February 15th, 2010 -- <a href="http://www.fergusbisset.com/blog/2010/02/15/a-big-day-for-british-youth-and-winter-sports-an-inspiration-for-the-rest-of-us/" title="A Big Day for British Youth and Winter Sports &#8211; An Inspiration For The Rest of Us?">A Big Day for British Youth and Winter Sports &#8211; An Inspiration For The Rest of Us?</a> (2)</li><li>December 3rd, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/12/03/managing-motivation/" title="Managing Motivation">Managing Motivation</a> (1)</li><li>October 30th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/30/design-for-self-service-a-motivational-psychology-perspective/" title="Design for Self-Service &#8211; A motivational psychology perspective">Design for Self-Service &#8211; A motivational psychology perspective</a> (2)</li></ul>]]></content:encoded>
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		<title>Expectancy for success?</title>
		<link>http://www.fergusbisset.com/blog/2009/06/24/design-for-regime-change-expectancy-for-success/</link>
		<comments>http://www.fergusbisset.com/blog/2009/06/24/design-for-regime-change-expectancy-for-success/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 12:18:35 +0000</pubDate>
		<dc:creator>Fergus Bisset</dc:creator>
				<category><![CDATA[Design Process]]></category>
		<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Design for Regime Change]]></category>
		<category><![CDATA[Dialectics]]></category>
		<category><![CDATA[Didactics]]></category>
		<category><![CDATA[Ergonomics and Human Factors]]></category>
		<category><![CDATA[Fergus Bisset]]></category>
		<category><![CDATA[Motivational Design]]></category>
		<category><![CDATA[Service Design]]></category>
		<category><![CDATA[Democracy]]></category>
		<category><![CDATA[Feedback]]></category>
		<category><![CDATA[Human Centred Design]]></category>
		<category><![CDATA[Iran Election]]></category>
		<category><![CDATA[Public Engagement]]></category>
		<category><![CDATA[Relevance]]></category>
		<category><![CDATA[Self Efficacy]]></category>
		<category><![CDATA[Socratic Methods]]></category>
		<category><![CDATA[the difference between novice and expert behaviour]]></category>
		<category><![CDATA[thinking about thinking]]></category>
		<category><![CDATA[User Perceptions]]></category>

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		<description><![CDATA[Our ATTENTION to and RELEVANCE of a message, determine people&#8217;s perceptions of its VALUE whilst an individual&#8217;s CONFIDENCE  will determine their expectancy for success and their perceptions of CONTROL and SATISFACTION. Whilst the emotionally charged sharing of news and updates is critical for raising AWARENESS or generating ATTENTION amongst potential supporters, in order to induce [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>Our ATTENTION to and RELEVANCE of a message, determine people&#8217;s perceptions of its VALUE whilst an individual&#8217;s CONFIDENCE  will determine their expectancy for success and their perceptions of CONTROL and SATISFACTION.</p></blockquote>
<p>Whilst the emotionally charged sharing of news and updates is critical for raising AWARENESS or generating ATTENTION amongst potential supporters, in order to induce motivated behaviour parallel strategies need to be introduced to support both those sending the messages and guiding the individuals responses towards a specific short or long term goal. In it&#8217;s simplest manifestation this could include feedback on the number of times a particular piece of news has been linked to / read / retweeted, thus through feedback, motivating users that their voice is being heard.</p>
<p>Indeed, this has had a more literal and physical manifestation in the recent Iranian situation as this haunting and beautiful video demonstrates:</p>
<p><a href="http://www.youtube.com/watch?v=pKUZuv6_bus">Shouting at the Sky</a></p>
<p>Such feedback is hugely valuable in combatting feelings of frustration or at their most extreme a feeling of <strong>learned helplessness</strong> &#8211; which is to say the sentiment that &#8220;nothing I do is ever going to make a difference.&#8221; But in this situation this is not didactic feedback from &#8216;a system&#8217; to the user. The system in question here both online and offline are &#8216;social&#8217; and enable users themselves to feedback to, inform and support each other. As <a title="Designthinkers" href="http://twitter.com/designthinkers/status/2196051755" target="_blank">Arne Oosterom</a> elegantly put it a week or so back:</p>
<blockquote><p><a title="Design Thinkers" href="http://twitter.com/designthinkers" target="_blank">@designthinkers</a>: &#8220;service designers should provide people with tools to self-organize around a common interest.&#8221;</p></blockquote>
<p>How far can we as designers design in features that combat learned helplessness? As <a title="Nick Marsh - Twitter" href="http://www.twitter.com/choosenick" target="_blank">Nick Marsh</a> highlighted yesterday in reference to <a title="The Times - Southwark Circle - Public Services" href="http://www.timesonline.co.uk/tol/comment/columnists/camilla_cavendish/article6531298.ece" target="_blank">this article</a>;</p>
<blockquote><p><a title="Twitter - Choosenick" href="http://www.twitter.com/choosenick" target="_blank">@choosenick</a>: &#8221;People don&#8217;t think like the state: &#8220;I don&#8217;t have &#8216;needs&#8217;, I have something to give.&#8221;</p></blockquote>
<p>Again there are a number of strategies for designers addressing &#8216;learned helplessness&#8217;, something that might also be referred to as demotivated behaviour. How many of these can be wrapped up by changing your focus to design <a title="Wikipedia - Dialectics" href="http://en.wikipedia.org/wiki/Dialectics" target="_blank">dialectic </a>as opposed to <a title="Wikipedia - Didactics" href="http://en.wikipedia.org/wiki/Didactics" target="_blank">didactic</a> systems.</p>
<h3  class="related_post_title">Other Relevant Posts...</h3><ul class="related_post"><li>September 13th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/09/13/the-philosophy-of-service-design/" title="The Philosophy of Service Design">The Philosophy of Service Design</a> (2)</li><li>November 30th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/11/30/motivational-design-framework-v-0-1/" title="Motivational Design Framework v.0.1">Motivational Design Framework v.0.1</a> (2)</li><li>October 1st, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/01/framework-of-motivated-behaviour/" title="Framework of Motivated Behaviour">Framework of Motivated Behaviour</a> (0)</li><li>July 13th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/07/13/making-design-a-concrete-experience/" title="Making Design a Concrete Experience">Making Design a Concrete Experience</a> (0)</li><li>June 22nd, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/06/22/design-for-change/" title="Design for Change">Design for Change</a> (0)</li><li>December 9th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/12/09/modelling-motivation-in-the-design-of-products-systems-and-services/" title="Modelling Motivation in the Design of Products, Systems and Services">Modelling Motivation in the Design of Products, Systems and Services</a> (0)</li><li>October 30th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/30/design-for-self-service-a-motivational-psychology-perspective/" title="Design for Self-Service &#8211; A motivational psychology perspective">Design for Self-Service &#8211; A motivational psychology perspective</a> (2)</li><li>October 29th, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/10/29/theories-of-planned-behaviour/" title="Theories of Planned Behaviour">Theories of Planned Behaviour</a> (2)</li><li>February 15th, 2010 -- <a href="http://www.fergusbisset.com/blog/2010/02/15/a-big-day-for-british-youth-and-winter-sports-an-inspiration-for-the-rest-of-us/" title="A Big Day for British Youth and Winter Sports &#8211; An Inspiration For The Rest of Us?">A Big Day for British Youth and Winter Sports &#8211; An Inspiration For The Rest of Us?</a> (2)</li><li>December 3rd, 2009 -- <a href="http://www.fergusbisset.com/blog/2009/12/03/managing-motivation/" title="Managing Motivation">Managing Motivation</a> (1)</li></ul>]]></content:encoded>
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